Console: C4Timer = 35 sec Console: #esl.css.fr | CFG 4.0 | Ladders 1on1-2on2-3on3-5on5-5on5EAS OK Console: N'oubliez pas screenshots status et scores + record SrcTV ou Ineyes Console: [--Game Live After #3 Restarts--] Console: [#1] Console: [#2] Console: [#3] Console: [---LIVE---] Console: [----LIVE--] Console: [-----LIVE-] Console: [------LIVE] Console: [-----LIVE-] Console: [----LIVE--] Console: [---LIVE---] Console: [--LIVE----] Console: [-LIVE-----] Console: [LIVE------] Console: [-LIVE-----] Console: [--LIVE----] Console: [---LIVE---] Console: [---LIVE---] Console: [----LIVE--] Console: [-----LIVE-] Console: [------LIVE] Console: [-----LIVE-] Console: [----LIVE--] Console: [---LIVE---] Console: [--LIVE----] Console: [-LIVE-----] Console: [LIVE------] Console: [-LIVE-----] Console: [--LIVE----] Console: [---LIVE---] Console: [----LIVE--] Console: [-----LIVE-] Console: [------LIVE] Console: [-----LIVE-] Console: [----LIVE--] Console: [---LIVE---] Console: [--LIVE----] Console: [-LIVE-----] Console: [LIVE------] Console: [-LIVE-----] Console: [--LIVE----] Console: [---LIVE---] Console: [---LIVE---] Console: [---LIVE---] Console: [---LIVE---] Console: [---LIVE---] Console: [---LIVE---] Unknown command "ais" Unknown command "ex" Unknown command "cuter." Unknown command "pertoire" Unknown command "cuter" "mp_autokick" = "0" ( def. "1" ) game replicated - Kick idle/team-killing players Unknown command "0" "mp_autoteambalance" = "0" ( def. "1" ) game notify Unknown command "0" "mp_buytime" = "0.25" ( def. "1.5" ) min. 0.250000 game replicated - How many minutes after round start players can buy items for. Unknown command "0.25" "mp_c4timer" = "35" ( def. "45" ) min. 10.000000 max. 90.000000 game notify replicated - how long from when the C4 is armed until it blows Unknown command "35" Console: C4Timer = 35 sec "mp_chattime" = "2" ( def. "10" ) min. 1.000000 max. 120.000000 game replicated - amount of time players can chat after the game is over Unknown command "5" Unknown command "mp_consistency" Unknown command "1" "mp_decals" = "4096" ( def. "200" ) archive Unknown command "300" "mp_fadetoblack" = "0" game notify replicated - fade a player's screen to black when he dies Unknown command "0" "mp_flashlight" = "1" ( def. "0" ) game notify Unknown command "1" "mp_footsteps" = "1" game notify Unknown command "1" "mp_forcecamera" = "0" game replicated - Restricts spectator modes for dead players Unknown command "1" Unknown command "mp_forcechasecam" Unknown command "1" "mp_freezetime" = "0" ( def. "6" ) min. 0.000000 max. 60.000000 game notify replicated - how many seconds to keep players frozen when the round starts Unknown command "8" "mp_friendlyfire" = "1" ( def. "0" ) game notify replicated Unknown command "1" Unknown command "mp_kickpercent" Unknown command "1" "mp_limitteams" = "0" ( def. "2" ) min. 0.000000 max. 30.000000 game notify replicated - Max # of players 1 team can have over another (0 disables check) Unknown command "0" "mp_logdetail" = "3.000000" ( def. "0" ) min. 0.000000 max. 3.000000 game - Logs attacks. Values are: 0=off, 1=enemy, 2=teammate, 3=both) Unknown command "3" Unknown command "mp_logecho" Unknown command "0" Unknown command "mp_logfile" Unknown command "1" Unknown command "mp_logmessages" Unknown command "1" Unknown command "mp_mapvoteratio" Unknown command "1" "mp_maxrounds" = "0" min. 0.000000 game notify replicated - max number of rounds to play before server changes maps Unknown command "0" "mp_roundtime" = "3" ( def. "5" ) min. 1.000000 max. 9.000000 game notify replicated - How many minutes each round takes. Unknown command "2.25" "mp_startmoney" = "16000" ( def. "800" ) min. 800.000000 max. 16000.000000 game notify replicated - amount of money each player gets when they reset Unknown command "800" "mp_timelimit" = "0" game notify replicated - game time per map in minutes Unknown command "0" "mp_tkpunish" = "0" game replicated - Will a TK'er be punished in the next round? {0=no, 1=yes} Unknown command "0" "mp_winlimit" = "0" min. 0.000000 game replicated - max number of rounds one team can win before server changes maps Unknown command "0" "sv_pausable" = "0" notify - Is the server pausable. Unknown command "1" Unknown command "allow_spectators" Unknown command "0" "decalfrequency" = "30" ( def. "10" ) game notify Unknown command "60" Unknown command "edgefriction" Unknown command "2" "host_framerate" = "0" - Set to lock per-frame time elapse. Unknown command "0" Unknown command "pausable" Unknown command "1" Server logging enabled. "sv_accelerate" = "5" ( def. "10" ) game notify replicated Unknown command "5" Unknown command "sv_aim" Unknown command "0" "sv_airaccelerate" = "10" game notify replicated Unknown command "10" Unknown command "sv_airmove" Unknown command "1" "sv_allowdownload" = "1" - Allow clients to download files Unknown command "1" "sv_allowupload" = "1" - Allow clients to upload customizations files Unknown command "1" "sv_alltalk" = "1" ( def. "0" ) game notify - Players can hear all other players, no team restrictions Unknown command "0" "sv_cheats" = "0" notify replicated - Allow cheats on server Unknown command "0" Unknown command "sv_clienttrace" Unknown command "1" "sv_friction" = "4.000" ( def. "4" ) game notify replicated - World friction. Unknown command "4" "sv_gravity" = "800" game notify replicated - World gravity. Unknown command "800" Unknown command "30000" "sv_minrate" = "6000" ( def. "3500" ) replicated - Min bandwidth rate allowed on server, 0 == unlimited Unknown command "20000" "sv_maxupdaterate" = "100" ( def. "60" ) replicated - Maximum updates per second that the server will allow Unknown command "100" Unknown command "66" "sv_maxspeed" = "320" game notify replicated Unknown command "320" Unknown command "sv_proxies" Unknown command "1" Unknown command "sv_send_logos" Unknown command "0" Unknown command "sv_send_resources" Unknown command "1" "sv_stepsize" = "18" game notify replicated Unknown command "18" "sv_timeout" = "30" ( def. "65" ) - After this many seconds without a message from a client, the client is dropped Unknown command "65" "sv_voiceenable" = "1" archive notify Unknown command "0" "sv_wateraccelerate" = "10" game notify replicated Unknown command "10" Unknown command "sv_wateramp" Unknown command "0" "sv_waterfriction" = "1" game notify replicated Unknown command "1" "sv_turbophysics" = "1" ( def. "0" ) game replicated - Turns on turbo physics Unknown command "1" "tv_enable" = "0" - Activates SourceTV on server. Unknown command "1" "tv_delay" = "90" ( def. "30" ) min. 10.000000 max. 120.000000 game - SourceTV broadcast delay in seconds Unknown command "120" "mp_playerid" = "1" ( def. "0" ) min. 0.000000 max. 2.000000 game replicated - Controls what information player see in the status bar: 0 all names; 1 team names; 2 no names Unknown command "1" Unknown command "66" Unknown command "100" Unknown command "-1" Unknown command "sv_client_interp" Unknown command "0.01" Unknown command "1" Unknown command "20" "mp_dynamicpricing" = "0" ( def. "1" ) game replicated - Enables or Disables the dynamic weapon prices Unknown command "0" "phys_timescale" = "1" game - Scale time for physics Unknown command "1.5" Console: #esl.css.fr | CFG 4.0 | Ladders 1on1-2on2-3on3-5on5-5on5EAS OK Console: N'oubliez pas screenshots status et scores + record SrcTV ou Ineyes Console: [--Game Live After #3 Restarts--] Console: [#1] Console: [#2] Console: [#3] Console: [---LIVE---] Console: [----LIVE--] Console: [-----LIVE-] Console: [------LIVE] Console: [-----LIVE-] Console: [----LIVE--] Console: [---LIVE---] Console: [--LIVE----] Console: [-LIVE-----] Console: [LIVE------] Console: [-LIVE-----] Console: [--LIVE----] Console: [---LIVE---] Console: [---LIVE---] Console: [----LIVE--] Console: [-----LIVE-] Console: [------LIVE] Console: [-----LIVE-] Console: [----LIVE--] Console: [---LIVE---] Console: [--LIVE----] Console: [-LIVE-----] Console: [LIVE------] Console: [-LIVE-----] Console: [--LIVE----] Console: [---LIVE---] Console: [----LIVE--] Console: [-----LIVE-] Console: [------LIVE] Console: [-----LIVE-] Console: [----LIVE--] Console: [---LIVE---] Console: [--LIVE----] Console: [-LIVE-----] Console: [LIVE------] Console: [-LIVE-----] Console: [--LIVE----] Console: [---LIVE---] Console: [---LIVE---] Console: [---LIVE---] Console: [---LIVE---] Console: [---LIVE---] Console: [---LIVE---] The game will restart in 1 SECOND